Just a note to anyone turning on the swap space, it seems the player trips when it finds it already enabled. The error from the serial port is:
E #W server.cpp 676 ( 48): Couldn't open swap file (errno 16), this is probably going to fail

It then procedes to die. I had the player running as a background process at the time, and ended up having to restart it.

Just a word of warning.


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